Introduction
The Beacon update for No Man’s Sky just dropped, and it’s a big one—especially if you're into settlements and base building. Hello Games has brought a ton of new features, including expanded settlement management, additional base parts, and a fresh robotic faction with their own unique towns. Whether you're a returning player or jumping in for the first time, there's a lot to unpack.
In this guide, we’ll walk through everything new in the Beacon update—from how to find the new robot settlements to upgrading your buildings and collecting Atlantideum for base construction.
How to Find New Settlements in No Man’s Sky
Finding and owning settlements just got easier and more rewarding. Here's what to know:
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Visit Any Space Station (Non-Outlaw): Go to any standard space station and head downstairs to the Cartographer NPC.
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Buy a Settlement Chart: Use Navigation Data to purchase a Settlement Chart from the vendor.
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Use the Chart in Space: Activate the chart while in space to reveal the location of a new settlement opportunity in your current star system.
💡 Pro Tip: You can now own up to four different settlements, including one from each major race: Gek, Vy’keen, Korvax, and the newly added Robot faction.
Managing Your Settlement and Building Upgrades
Once you’ve claimed a settlement, the Beacon update introduces a new class system for buildings, adding more depth to town management:
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Each Building Has a Class: Buildings start from B-class and can be upgraded to A and S-class.
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Class Upgrades Impact Settlement Performance: Higher classes improve settlement stats such as happiness, productivity, and appearance.
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Upgrade Time is Short: It typically takes about 20 minutes for a building to upgrade. After that, you can re-enter and level it up further if needed.
🔧 You manage these upgrades through your main terminal room, where all stats and management decisions are centralized.
Robot Settlements: How to Discover the New Faction
A major highlight in the Beacon update is the addition of robot-themed settlements. These locations bring a fresh aesthetic and gameplay experience:
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Wait for a Mission Trigger: Once you've established at least one standard settlement, a robotic faction may contact you with a mission prompt.
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Accept and Follow the Mission: The mission sends you through the galaxy map to a designated system.
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Claim Your Robot Settlement: Once you arrive, meet the overseer and accept control of a new, visually distinct Robot Settlement.
🤖 First Impressions: These settlements look drastically different, featuring futuristic architecture and mechanical staff. It’s a visual step up from the traditional races.
New Base Building Parts and Decorations
The Beacon update also introduces a large number of base building parts—especially useful for players who enjoy creative construction:
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Over 50 New Salvaged Wall Parts: These are unlocked in the Anomaly and require Atlantideum, a newly relevant material.
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Approximately 20 Decorative Items: Includes light fixtures, panels, and other sci-fi aesthetics.
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Atlantideum Required: Almost all new parts demand this resource, so farming it will be essential if you want to build with the latest items.
🛠️ Finding the New Parts: Visit the base building research terminal inside the Anomaly to browse and unlock the new options.
Settlement Decision System and UI Changes
The way you manage settlements has seen significant improvements in the Beacon update:
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Updated UI Layout: The interface has been cleaned up, making it easier to navigate your town’s stats, resources, and decisions.
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Improved Decision-Making Events: You'll now encounter more structured and varied events that let you influence your settlement’s development.
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Real-Time Stat Tracking: You can view stats like happiness, income, and defense level directly from the central terminal.
📊 Management Made Simple: This rework puts more control in your hands, making the process of running a settlement more engaging and rewarding.
Owning Multiple Settlements Across Races
Beacon also adds support for managing more than one settlement:
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Up to Four Settlements at Once: You can now own settlements across the Gek, Vy’keen, Korvax, and Robot factions.
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Fast Travel to Settlements: All your settlements are now accessible from teleporters at space stations and bases.
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Track Each Settlement Independently: Stats and upgrades are managed separately, so you can specialize each town differently.
🚀 Strategic Ownership Tip: Use different settlements to focus on specific outputs—like production, population growth, or income generation.
Upgrading Building Classes: From B to S
Every building in your settlement now comes with an assigned class, and each one can be upgraded:
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Classes Are Tiered: Buildings begin at B-class and can be upgraded to A-class and then S-class.
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Class Impacts Productivity: The higher the class, the more benefits it brings—better income, higher morale, or improved defense.
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Visual Feedback on Upgrades: Fireworks and notifications show when a building reaches a new tier, making the experience more rewarding.
🛠️ How to Upgrade: Go to the building directly in your settlement and select the upgrade option. It typically takes a few minutes per class level.
New Features in Robot Towns
The robot settlements aren’t just a visual change—they also come with new features:
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Unique Structures: Some buildings are exclusive to robotic settlements, including futuristic design elements and possibly hidden bonuses.
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Distinct AI NPCs: The staff and residents are robotic, offering new animations and dialogue.
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Potential for Exclusive Items: While not fully confirmed, some players report access to exclusive building parts and cosmetics tied to the robot race.
🤖 Look Out For: The Atlantid settlement, part of the robotic faction, introduces a unique aesthetic and environment you won't find anywhere else in the game.
Conclusion
The No Man’s Sky Beacon update introduces a major refresh to settlements, allowing players to manage up to four towns, upgrade buildings with a new class system, and explore visually stunning robot towns. Combined with a large batch of new base building parts and reworked management systems, the update offers both creativity and strategic depth. Whether you're decorating with Atlantideum-powered parts or improving your settlement's happiness score, Beacon gives players more reason to return and invest time in their colonies.
If you’ve been away from No Man’s Sky or are just getting started, now’s a perfect time to jump in.
Frequently Asked Questions (FAQ)
Q: How do I find a new settlement in No Man's Sky Beacon?
A: Visit any non-outlaw space station, go to the Cartographer, and buy a Settlement Chart using Navigation Data. Use it in space to reveal a settlement location.
Q: Can I own more than one settlement now?
A: Yes, you can manage up to four settlements—one for each race: Gek, Vy’keen, Korvax, and the new Robot faction.
Q: What is Atlantideum and why is it important?
A: Atlantideum is a crafting material used to build new salvaged wall base parts introduced in the Beacon update.
Q: What’s different about the Robot settlements?
A: Robot settlements feature a distinct design, new NPCs, and possibly unique build options and missions.
Q: How do building classes work in the update?
A: Each settlement building starts at B-class and can be upgraded to A and then S-class. Upgrades enhance the effectiveness of your settlement.
Q: Are there any new expeditions included in this update?
A: No new expedition was added at launch, but one may arrive in a future patch.
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